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Titre : Hands-On Reinforcement Learning for Games Type de document : e-book Auteurs : Micheal LANHAM Editeur : PACKT PUBLISHING Année de publication : 2020 ISBN/ISSN/EAN : 9781839214936 Note générale : copyrighted Langues : Anglais (eng) Résumé : Explore reinforcement learning (RL) techniques to build cutting-edge games using Python libraries such as PyTorch, OpenAI Gym, and TensorFlow Key Features Get to grips with the different reinforcement and DRL algorithms for game development Learn how to implement components such as artificial agents, map and level generation, and audio generation Gain insights into cutting-edge RL research and understand how it is similar to artificial general research Book Description With the increased presence of AI in the gaming industry, developers are challenged to create highly responsive and adaptive games by integrating artificial intelligence into their projects. This book is your guide to learning how various reinforcement learning techniques and algorithms play an important role in game development with Python. Starting with the basics, this book will help you build a strong foundation in reinforcement learning for game development. Each chapter will assist you in implementing different reinforcement learning techniques, such as Markov decision processes (MDPs), Q-learning, actor-critic methods, SARSA, and deterministic policy gradient algorithms, to build logical self-learning agents. Learning these techniques will enhance your game development skills and add a variety of features to improve your game agent's productivity. As you advance, you'll understand how deep reinforcement learning (DRL) techniques can be used to devise strategies to help agents learn from their actions and build engaging games. By the end of this book, you'll be ready to apply reinforcement learning techniques to build a variety of projects and contribute to open source applications. What you will learn Understand how deep learning can be integrated into an RL agent Explore basic to advanced algorithms commonly used in game development Build agents that can learn and solve problems in all types of environments Train a Deep Q-Network (DQN) agent to solve the CartPole balancing problem Develop game AI agents by understanding the mechanism behind complex AI Integrate all the concepts learned into new projects or gaming agents Who this book is for If you're a game developer looking to implement AI techniques to build next-generation games from scratch, this book is for you. Machine learning and deep learning practitioners, and RL researchers who want to understand how to use self-learning agents in the game domain will also find this book useful. Knowledge of game development and Python programming experience are required. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88880106 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=501746
Titre : Hands-On RESTful Web Services with Go Type de document : e-book Auteurs : Naren YELLAVULA Editeur : PACKT PUBLISHING Année de publication : 2020 ISBN/ISSN/EAN : 9781838643577 Note générale : copyrighted Langues : Anglais (eng) Résumé : Design production-ready, testable, and maintainable RESTful web services for the modern web that scale easily Key Features Employ a combination of custom and open source solutions for application program interface (API) development Discover asynchronous API and API security patterns and learn how to deploy your web services to the cloud Apply design patterns and techniques to build reactive and scalable web services Book Description Building RESTful web services can be tough as there are countless standards and ways to develop API. In modern architectures such as microservices, RESTful APIs are common in communication, making idiomatic and scalable API development crucial. This book covers basic through to advanced API development concepts and supporting tools. You'll start with an introduction to REST API development before moving on to building the essential blocks for working with Go. You'll explore routers, middleware, and available open source web development solutions in Go to create robust APIs, and understand the application and database layers to build RESTful web services. You'll learn various data formats like protocol buffers and JSON, and understand how to serve them over HTTP and gRPC. After covering advanced topics such as asynchronous API design and GraphQL for building scalable web services, you'll discover how microservices can benefit from REST. You'll also explore packaging artifacts in the form of containers and understand how to set up an ideal deployment ecosystem for web services. Finally, you'll cover the provisioning of infrastructure using infrastructure as code (IaC) and secure your REST API. By the end of the book, you'll have intermediate knowledge of web service development and be able to apply the skills you've learned in a practical way. What you will learn Explore the fundamentals of API development and web services Understand the various building blocks of API development in Go Use superior open source solutions for representational state transfer (REST) API development Scale a service using microservices and asynchronous design patterns Deliver containerized artifacts to the Amazon Web Services (AWS) Cloud Get to grips with API security and its implementation Who this book is for This book is for all the Go developers who are comfortable with the language and seeking to learn REST API development. Even senior engineers can enjoy this book, as it discusses many cutting-edge concepts, such as building microservices, developing API with GraphQL, using protocol buffers, asynchronous API design, and Infrastructure as a Code. Developers who are already familiar with REST concepts and stepping into the Go world from other platforms, such as Python and Ruby, can also benefit a lot. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88882285 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=504347
Titre : Hands-On ROS for Robotics Programming Type de document : e-book Auteurs : Bernardo Ronquillo JAPON Editeur : PACKT PUBLISHING Année de publication : 2020 ISBN/ISSN/EAN : 9781838551308 Note générale : copyrighted Langues : Anglais (eng) Résumé : Take your ROS skills to the next level by implementing complex robot structures in a ROS simulation Key Features Learn fundamental ROS concepts and apply them to solve navigation tasks Work with single board computers to program smart behavior in mobile robots Understand how specific characteristics of the physical environment influence your robot's performance Book Description Connecting a physical robot to a robot simulation using the Robot Operating System (ROS) infrastructure is one of the most common challenges faced by ROS engineers. With this book, you'll learn how to simulate a robot in a virtual environment and achieve desired behavior in equivalent real-world scenarios. This book starts with an introduction to GoPiGo3 and the sensors and actuators with which it is equipped. You'll then work with GoPiGo3's digital twin by creating a 3D model from scratch and running a simulation in ROS using Gazebo. Next, the book will show you how to use GoPiGo3 to build and run an autonomous mobile robot that is aware of its surroundings. Finally, you'll find out how a robot can learn tasks that have not been programmed in the code but are acquired by observing its environment. You'll even cover topics such as deep learning and reinforcement learning. By the end of this robot programming book, you'll be well-versed with the basics of building specific-purpose applications in robotics and developing highly intelligent autonomous robots from scratch. What you will learn Get to grips with developing environment-aware robots Gain insights into how your robots will react in physical environments Break down a desired behavior into a chain of robot actions Relate data from sensors with context to produce adaptive responses Apply reinforcement learning to allow your robot to learn by trial and error Implement deep learning to enable your robot to recognize its surroundings Who this book is for If you are an engineer looking to build AI-powered robots using the ROS framework, this book is for you. Robotics enthusiasts and hobbyists who want to develop their own ROS robotics projects will also find this book useful. Knowledge of Python and/or C++ programming and familiarity with single board computers such as Raspberry Pi is necessary to get the most out of this book. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88882280 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=504342
Titre : Hands-On RTOS with Microcontrollers Type de document : e-book Auteurs : Brian AMOS Editeur : PACKT PUBLISHING Année de publication : 2020 ISBN/ISSN/EAN : 9781838826734 Note générale : copyrighted Langues : Anglais (eng) Résumé : Build a strong foundation in designing and implementing real-time systems with the help of practical examples Key Features Get up and running with the fundamentals of RTOS and apply them on STM32 Enhance your programming skills to design and build real-world embedded systems Get to grips with advanced techniques for implementing embedded systems Book Description A real-time operating system (RTOS) is used to develop systems that respond to events within strict timelines. Real-time embedded systems have applications in various industries, from automotive and aerospace through to laboratory test equipment and consumer electronics. These systems provide consistent and reliable timing and are designed to run without intervention for years. This microcontrollers book starts by introducing you to the concept of RTOS and compares some other alternative methods for achieving real-time performance. Once you've understood the fundamentals, such as tasks, queues, mutexes, and semaphores, you'll learn what to look for when selecting a microcontroller and development environment. By working through examples that use an STM32F7 Nucleo board, the STM32CubeIDE, and SEGGER debug tools, including SEGGER J-Link, Ozone, and SystemView, you'll gain an understanding of preemptive scheduling policies and task communication. The book will then help you develop highly efficient low-level drivers and analyze their real-time performance and CPU utilization. Finally, you'll cover tips for troubleshooting and be able to take your new-found skills to the next level. By the end of this book, you'll have built on your embedded system skills and will be able to create real-time systems using microcontrollers and FreeRTOS. What you will learn Understand when to use an RTOS for a project Explore RTOS concepts such as tasks, mutexes, semaphores, and queues Discover different microcontroller units (MCUs) and choose the best one for your project Evaluate and select the best IDE and middleware stack for your project Use professional-grade tools for analyzing and debugging your application Get FreeRTOS-based applications up and running on an STM32 board Who this book is for This book is for embedded engineers, students, or anyone interested in learning the complete RTOS feature set with embedded devices. A basic understanding of the C programming language and embedded systems or microcontrollers will be helpful. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88897751 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=512093
Titre : Hands-On Serverless Computing with Google Cloud Type de document : e-book Auteurs : Richard ROSE Editeur : PACKT PUBLISHING Année de publication : 2020 ISBN/ISSN/EAN : 9781838827991 Note générale : copyrighted Langues : Anglais (eng) Résumé : Effectively deploy fully managed workloads using Google Cloud's serverless services Key Features Use real-world use cases to understand the core functionalities of Functions as a Service Explore the potential of Cloud Run, Knative, Cloud Build, Google Kubernetes Engine, and Cloud Storage Get to grips with architectural decisions, seamless deployments, containerization, and serverless solutions Book Description Google Cloud's serverless platform allows organizations to scale fully managed solutions without worrying about the underlying infrastructure. With this book, you will learn how to design, develop, and deploy full stack serverless apps on Google Cloud. The book starts with a quick overview of the Google Cloud console, its features, user interface (UI), and capabilities. After getting to grips with the Google Cloud interface and its features, you will explore the core aspects of serverless products such as Cloud Run, Cloud Functions and App Engine. You will also learn essential features such as version control, containerization, and identity and access management with the help of real-world use cases. Later, you will understand how to incorporate continuous integration and continuous deployment (CI/CD) techniques for serverless applications. Toward the concluding chapters, you will get to grips with how key technologies such as Knative enable Cloud Run to be hosted on multiple platforms including Kubernetes and VMware. By the end of this book, you will have become proficient in confidently developing, managing, and deploying containerized applications on Google Cloud. What you will learn Explore the various options for deploying serverless workloads on Google Cloud Determine the appropriate serverless product for your application use case Integrate multiple lightweight functions to build scalable and resilient services Increase productivity through build process automation Understand how to secure serverless workloads using service accounts Build a scalable architecture with Google Cloud Functions and Cloud Run Who this book is for If you are a cloud administrator, architect, or developer who wants to build scalable systems and deploy serverless workloads on Google Cloud, then this book is for you. To get the most out of this book, a basic understanding of the serverless ecosystem and cloud computing will be beneficial. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88882269 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=504331 PermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkImplementing and Administering Cisco Solutions: 200-301 CCNA Exam Guide / Glen D. SINGH / PACKT PUBLISHING (2020)PermalinkImplementing Microsoft Azure Architect Technologies: AZ-303 Exam Prep and Beyond / Brett HARGREAVES / PACKT PUBLISHING (2020)PermalinkPermalinkImplementing Microsoft Dynamics 365 for Finance and Operations Apps / Jj YADAV / PACKT PUBLISHING (2020)PermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkLearn Quantum Computing with Python and IBM Quantum Experience / Robert LOREDO / PACKT PUBLISHING (2020)PermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalinkPermalink
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