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Auteur Fedor G. PIKUS |
Documents disponibles écrits par cet auteur (2)
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Hands-On Design Patterns with C++ : Solve common C++ problems with modern design patterns and build robust applications / Fedor G. PIKUS / PACKT PUBLISHING (2023)
Titre : Hands-On Design Patterns with C++ : Solve common C++ problems with modern design patterns and build robust applications Type de document : e-book Auteurs : Fedor G. PIKUS Editeur : PACKT PUBLISHING Année de publication : 2023 ISBN/ISSN/EAN : 9781804611555 Note générale : copyrighted Langues : Anglais (eng) Résumé : A comprehensive guide with extensive coverage of concepts such as OOP, functional programming, generic programming, concurrency, and STL along with the latest features of C++ Purchase of the print or Kindle book includes a free PDF eBookKey FeaturesDelve into the core patterns and components of C++ to master application designLearn tricks, techniques, and best practices to solve common design and architectural challengesUnderstand the limitation imposed by C++ and how to solve them using design patternsBook DescriptionC++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, you’ll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. You’ll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code. By the end of this book, you’ll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and their drawbacksRediscover how to use popular C++ idioms with generic programmingDiscover new patterns and idioms made possible by language features of C++17 and C++20Understand the impact of design patterns on the program’s performanceWho this book is forThis book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88946306 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=579803
Titre : The Art of Writing Efficient Programs Type de document : e-book Auteurs : Fedor G. PIKUS Editeur : PACKT PUBLISHING Année de publication : 2021 ISBN/ISSN/EAN : 9781800208117 Note générale : copyrighted Langues : Anglais (eng) Résumé : Get to grips with various performance improvement techniques such as concurrency, lock-free programming, atomic operations, parallelism, and memory managementKey FeaturesUnderstand the limitations of modern CPUs and their performance impactFind out how you can avoid writing inefficient code and get the best optimizations from the compilerLearn the tradeoffs and costs of writing high-performance programsBook DescriptionThe great free lunch of "performance taking care of itself" is over. Until recently, programs got faster by themselves as CPUs were upgraded, but that doesn't happen anymore. The clock frequency of new processors has almost peaked. New architectures provide small improvements to existing programs, but this only helps slightly. Processors do get larger and more powerful, but most of this new power is consumed by the increased number of processing cores and other "extra" computing units. To write efficient software, you now have to know how to program by making good use of the available computing resources, and this book will teach you how to do that.The book covers all the major aspects of writing efficient programs, such as using CPU resources and memory efficiently, avoiding unnecessary computations, measuring performance, and how to put concurrency and multithreading to good use. You'll also learn about compiler optimizations and how to use the programming language (C++) more efficiently. Finally, you'll understand how design decisions impact performance.By the end of this book, you'll not only have enough knowledge of processors and compilers to write efficient programs, but you'll also be able to understand which techniques to use and what to measure while improving performance. At its core, this book is about learning how to learn.What you will learnDiscover how to use the hardware computing resources in your programs effectivelyUnderstand the relationship between memory order and memory barriersFamiliarize yourself with the performance implications of different data structures and organizationsAssess the performance impact of concurrent memory accessed and how to minimize itDiscover when to use and when not to use lock-free programming techniquesExplore different ways to improve the effectiveness of compiler optimizationsDesign APIs for concurrent data structures and high-performance data structures to avoid inefficienciesWho this book is forThis book is for experienced developers and programmers who work on performance-critical projects and want to learn different techniques to improve the performance of their code. Programmers who belong to algorithmic trading, gaming, bioinformatics, computational genomics, or computational fluid dynamics communities can learn various techniques from this book and apply them in their domain of work.Although this book uses the C++ language, the concepts demonstrated in the book can be easily transferred or applied to other compiled languages such as C, Java, Rust, Go, and more. Nombre d'accès : Illimité En ligne : http://library.ez.neoma-bs.fr/login?url=https://www.scholarvox.com/book/88919695 Permalink : https://cataloguelibrary.neoma-bs.fr/index.php?lvl=notice_display&id=538056
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